When using percussive or plucked sounds in combination with the dual delay type, I noticed some really annoying pops occurring in the output. I upgraded the BIM to the latest firmware, just to be sure, but that didn’t change anything.
I am wondering if this is intentional and some artefact of how the delay is implemented, or maybe it is a bug.
Below is a link to a recording. I’ve used a self-oscillating filter to generate a clean sound with a short attack, since the pops are most noticeable then. First you hear the sound with mix at 0% then 50% then 100%. The pops get sharper with higher notes.
There is no modulation and the input is not overdriven.
Ok sorry didnt see the link to the audio file.
I thought it was Maybe related to a problem i have (annoying pops too).
Im getting digital artifact with higher notes and sounds with high frequency content no matter the type of delay i use.
To reproduce easily play a saw wave chord (using higher notes) with filter wide open using thru mode mix 100%.